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  • F.E.A.R stands for First Encounter Assault and Recon.

  • At one point during the game's development, lead level designer John Mulkey said to a fellow employee that he had seen a shadow in the restroom mirror. The employee agreed that the atmosphere in the room was "creepy", as there was a non-working light and one flickering one. John Mulkey insists that he saw something and, although no one seems to believe him, the restroom is hardly used anymore.

  • Jin Sun-Kwon was originally a sniper, although as work on the game progressed Monolith (the game designers) discovered that there were no scenarios where this could be implemented. Jin still has elbow guards and red index fingers on her gloves, i.e, her "trigger" fingers.

  • Initially a car chase sequence was to be implemented into the game, although it was scrapped during development. The car does make it into the final product, however, as the car that the main character arrives in.

  • Paxton Fettel's jacket was originally worn by a secondary villain, Conrad Krieg. The jacket was later placed onto Fettel as the two's traits were merged, as the team found out that a single villain worked better in the game.

  • On most of the bulletin boards in the game you will see "TPS Reports". This is a reference to the movie "Office Space" (1999) where Bill Lumberg was always bothering Peter Gibbons about his TPS Reports.

  • In the game there are several references to the sci-fi/horror movie Event Horizon (1997). You can see a magazine cover in some levels that reads "Event Horizon found!". Also, on the multiplayer level "Asylum", there is a line written on the wall of a room that says "Liberate tu temet Ex Inferis", the same word heard in the distress call sent by the Event Horizon in the movie.

>>> WARNING: Here Be Spoilers <<<

Trivia items below here contain information that may give away important plot points. You may not want to read any further if you've not already seen this title.

  • SPOILER: According to the game developers on the DVD Director's Cut commentary, the player was originally going to discover Leo Janowski's body early in the game (after he leaves, of course). This was changed as it was thought to be more atmospheric for Janowski's final fate to be left undiscovered, although whenever he appears as a ghost he has no eyes (Jin Sun-Kwon says at one point that she has found human remains and that they could be Janowski's, but she would need to test them to confirm).


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